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@@ -131,10 +131,6 @@ jobs:
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# merging. Green here means the token resolved and the live Gitea matched the
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# declaration in infra/gitea/expected-branch-protection.json.
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REQUIRE_GITEA_SETTINGS: "true"
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# ci/approval-policy.sh needs to know WHICH PR it is looking at, so it can read that
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# PR's changed files and its reviews. Absent on a push event, where the stage is N/A.
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GITHUB_EVENT_NAME: ${{ github.event_name }}
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PR_NUMBER: ${{ github.event.pull_request.number }}
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run: ./ci/gate.sh || [ "$?" -eq 3 ]
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# NOTE: no actions/upload-artifact step. Gitea Actions rejects upload-artifact@v4
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@@ -14,28 +14,7 @@ There is no other path. Specifically:
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- **Do not `git push origin main`.**
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- **Do not `git push origin HEAD:main`.** Same thing wearing a hat.
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- **Do not merge your own PR.** See the approval model below — and either way, the merge is
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someone else's action, never yours.
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### Who approves
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||||
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**The CI/CD pipeline is the approver.** A green gate is sufficient for an ordinary change; the
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branch requires no human approval for one. That is a deliberate transfer of authority, on the
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operator's stated principle: *if the pipeline is not good enough to be trusted for this, it is not
|
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good enough to do its job and needs improving* — so a weak gate is a bug to fix, not a reason to
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add a human.
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**One exception, enforced by `ci/approval-policy.sh`:** a change to the pipeline itself, the
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admission policies, the Flux wiring, the SOPS recipients, the RBAC, or this file needs an
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approving review from someone who is not its author. The reason is narrow and structural — **a
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change to the gate cannot be gated by the gate.** A PR that weakens a check would be approved by
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the weakened check. Everything else merges on green.
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The path list is data, with a reason per entry: `infra/gitea/approval-policy.json`. It is itself a
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sensitive path, so the policy cannot be widened or narrowed without a human.
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That stage is **fail-closed** — if it cannot evaluate, it blocks. Unlike `gitea-settings`, where a
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missing credential is a lock-out, here a skip would be a bypass.
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- **Do not merge your own PR.** A human approves and clicks merge.
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- **Do not `kubectl apply` / `edit` / `patch` a durable change.** Flux reconciles `main`;
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anything applied by hand is drift that the next reconcile reverts or, worse, adopts.
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@@ -5109,3 +5109,357 @@ next L2/L3 piece on top of unmerged branches would create a rebase tangle for no
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cannot land any faster. The next piece is specified and ready to start once these are merged:
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`docs/plans/l2-l3-conformance-ci-wiring.md` §3, with §4's credential model now decided and its
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boundary landed in #13.
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## 2026-09-29 — Bedrock "cannot connect on 19132": the platform delivered the packets, the server never opened the socket
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**Branch:** `fix/crafty-bedrock-19132` → PR to `main`. **Read-only diagnosis; nothing was applied.**
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**Gate:** see "Gate" below — quote it, do not round it up.
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### The report, and what actually refuses
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Reported as "users are unable to connect to Crafty Minecraft servers listening on UDP port 19132
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(Bedrock, slot 0)". No client type, no error text, no history.
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**Nothing was listening on UDP 19132.** A Bedrock server exists and its process is alive, but it is
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not speaking RakNet, so it never binds a UDP port. The entire network path below it is correct and was
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measured as such, including *counted packets that arrived and were allowed*.
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The chain, each line a measured field with the command that produced it:
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1. **The server exists and runs.** `kubectl -n crafty exec … -c crafty -- ps -ef`:
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`crafty 46689 1 ./bedrock_server`, started 20:54, cwd
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`/crafty/servers/c5837301-12b1-404e-b50e-70eafb37226b`. Crafty's DB (`select * from servers` via
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`/crafty/.venv/bin/python`, read-only URI) row 2: `server_name='K3s-Bedrock'`,
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`type='minecraft-bedrock'`, `server_port=19132`, `created='2026-09-29 20:51:53'`.
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So hypothesis "the operator never created a Bedrock server" — the PM's prior favourite, and mine —
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is **false**. It was created ~20 minutes before I looked.
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2. **Nothing is bound to UDP 19132.** `cat /proc/net/udp` and `/proc/net/udp6` in the crafty
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container: **no `4ABC` local port in either family**. IPv4 UDP held nothing but an ephemeral
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(`BBBF`=48063); IPv6 UDP nothing but `1D7F`=7551. Meanwhile `/proc/net/tcp6` line 0 is
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`…:4ABC … 0A` — port 19132 is bound, as **TCP**, LISTEN. (Java's 25565 = `63DD` and Crafty's
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8443 = `20FB` are both there in `tcp6`, so the Java server is genuinely up.)
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3. **Why: `transport=nethernet`.** `grep -v ^# server.properties` on the Bedrock server dir:
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`server-port=19132`, `server-portv6=19133`, **`transport=nethernet`**, `enable-lan-visibility=true`.
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The file's own shipped documentation, quoted verbatim: `# Allowed values: "raknet" or "nethernet"`,
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and above `server-portv6`: `# This property is ignored when transport=nethernet and a dual-stack
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socket will be opened on server-port instead`. NetherNet is the WebRTC/Xbox-signalled transport —
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it opens no RakNet UDP listener. Consistent with the pod's outbound `tcp` entries to
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`150.171.110.177:443` / `.178:443` (Microsoft) and the churning ephemeral UDP sockets.
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4. **Nobody set that; it is the vendor default.** `server.properties` mtime `Sep 29 20:52` equals the
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`bedrock_server` binary's — untouched since extraction — and `grep -rn transport
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/crafty/app/classes/minecraft/` returns **nothing**: Crafty has no code that reads or writes this
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property. So a freshly-downloaded BDS of this build **never** listens on `19132/udp`, and no amount
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of Crafty-side configuration changes that.
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5. **The failure is observable from inside the pod, from localhost.**
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`grep raknet /crafty/logs/commander.log`, every 5–30 s since 21:02:
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`WARNING - app.classes.remote_stats.raknet_ping - Got timeout while issuing bedrock ping to
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127.0.0.1:19132`. Crafty's only Bedrock health probe is `raknet_ping.py` (`ls
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/crafty/app/classes/remote_stats/`), so the panel is asking the right question and getting silence
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**over loopback**. That single line eliminates every network hypothesis at once.
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6. **Real player traffic reached the pod and was permitted.** `cilium-dbg bpf policy get <crafty ep>`
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on `cilium-wdh82` (k3s-prod-1):
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`Allow Ingress reserved:world 19132/UDP … BYTES 27660 PACKETS 26`.
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**26 packets of world traffic were allowed in on 19132/UDP.** The policy did not drop them; the
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application had no socket to receive them. `reserved:remote-node 19132/UDP` is also an Allow (0
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bytes — the packets landed on the node that both announces the VIP and runs the pod, so no second
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hop), which re-confirms the 2026-09-14 finding that `cluster` subsumes `remote-node` here.
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**Verdict: this is not a platform defect and not a manifest defect. It is the Bedrock Dedicated
|
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Server's default `transport=nethernet`, plus a README that told the operator creating a server on
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19132 was sufficient.** The repo-side defect is documentation, and that is what this branch changes.
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### The platform path, measured sound (so the operator can rule it out for good)
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||||
| Claim | Measured |
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||||
|---|---|
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||||
| `crafty-l4-udp` really is `Cluster` | `kubectl get svc crafty-l4-udp -o yaml` → `spec.externalTrafficPolicy: Cluster` (the 2026-09-14 fix IS live, not just in git) |
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| VIP allocated | `status.loadBalancer.ingress[0].ip: 192.168.2.22`, `ipMode: VIP`, condition `cilium.io/IPAMRequestSatisfied=True reason=satisfied` |
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| Backends exist | EndpointSlice `crafty-l4-udp-68kws` → `10.0.0.130`, ports `19132,19133,19134` |
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||||
| Datapath frontend present | `cilium-dbg service list` on **both** k3s-prod-1 and k3s-prod-3: `192.168.2.22:19132/UDP LoadBalancer 1 => 10.0.0.130:19132/UDP (active)` — i.e. any node can serve it, which is exactly what `Cluster` is for |
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| Policy admits it | datapath policy map, `Allow Ingress reserved:world 19132/UDP` (+ `host`, `remote-node`, `unmanaged`, `init`, `health`, `kube-apiserver`) |
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||||
| LAN DNS resolves | `nslookup crafty-mc.home.keithjackson.dev 127.0.0.1` in the pihole pod → `Address: 192.168.2.22` |
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| Flux applied current `main` | Kustomization `crafty` `.status.lastAppliedRevision = main@sha1:20ea70d…` == GitRepository `flux-system` `.status.artifact.revision = main@sha1:20ea70d…` |
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||||
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||||
### A real second finding: the shared VIP's two leases sit on DIFFERENT nodes
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|
||||
`kubectl -n kube-system get lease … | grep l2announce`:
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||||
|
||||
cilium-l2announce-crafty-crafty-l4-tcp k3s-prod-3
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cilium-l2announce-crafty-crafty-l4-udp k3s-prod-1
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||||
cilium-l2announce-unifi-unifi-l4-tcp k3s-prod-2
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cilium-l2announce-unifi-unifi-l4-udp k3s-prod-2
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||||
cilium-l2announce-pihole-pihole-dns-tcp k3s-prod-3
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||||
cilium-l2announce-pihole-pihole-dns-udp k3s-prod-3
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||||
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||||
Crafty is the **only** shared-VIP pair that is split: **two nodes ARP-announce `192.168.2.22`
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simultaneously.** unifi and pihole happen to be co-located. This is the per-Service, backend-blind
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election described in `service-l4.yaml` doing exactly what that comment says it does — and it is a
|
||||
*coincidence* that the other two pairs agree, not a property.
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||||
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||||
**I am not calling this the bug, and I am not changing anything for it**, because under
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`externalTrafficPolicy: Cluster` it is benign by construction: `cilium-dbg service list` shows the
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full frontend set with an active backend on **both** announcing nodes (table above), so whichever
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||||
node's ARP reply a client caches, the packet is forwarded to the pod. The cost is ARP-cache churn on
|
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LAN clients, not a black hole — and this is why the 2026-09-14 `Local`→`Cluster` flip was the right
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fix rather than a lucky one. **No new L0 check is warranted:**
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`conformance/tests/l0-static/l2-announced-vips-serve-from-any-node/check.sh` already forbids
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`Local` on any announced Service tree-wide, which is precisely the invariant that makes a split
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harmless. An additional "shared-VIP pairs must be co-located" check would assert a *runtime* lease
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placement a static check cannot see, and Cilium offers no field to pin it.
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||||
### Hypotheses tested and discarded, so nobody re-runs them
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||||
- **Wrong port / IPv6-only bind (h2).** Partly right in shape, wrong in mechanism: `server-port=19132`
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is correct and the process is not v6-only — it binds *no* UDP port at all. Measured, not assumed.
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- **Shared-VIP ARP split (h3).** Real (above), not causal.
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- **`Cluster` not actually live on the UDP Service (h4).** False; it is live, with datapath to match.
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- **Loaded policy ≠ git policy (h5).** False; dumped the BPF map, 19132/UDP is an Allow and has
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counted traffic.
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- **SNAT collapsing RakNet sessions (h6).** **UNTESTED AND UNTESTABLE TODAY** — there is no RakNet
|
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session to collapse. It remains a live theory for *after* the transport is fixed: Cilium is in SNAT
|
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mode (no `loadBalancer.mode: dsr`), so every LAN player will reach the server as one address, and
|
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RakNet keys sessions on source `ip:port`. Nothing was measured about masquerade port-reuse or UDP
|
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conntrack here. Do not treat this paragraph as evidence of anything.
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- **DNS (h8).** False; pihole answers `192.168.2.22` (table above).
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- **Client-side realities (h7).** Not the *cause* of a dead socket, but they will be the next wall:
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LAN/Friends discovery cannot work behind a VIP, and consoles cannot type a server address. Both are
|
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now documented in `platform/crafty/README.md` rather than left for the next person to rediscover.
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||||
### What changed in this repo
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|
||||
`platform/crafty/README.md` only. **No manifest was touched** — the manifests are provably correct,
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and adding ports or widening policy for this would have been manufacturing work to look productive.
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Added: *"Bedrock on UDP 19132 — the transport trap"* (the measurement chain above, and the
|
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`raknet_ping` warning as its signature), *"Bedrock realities that are NOT platform defects"* (no LAN
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discovery, consoles, the `enable-lan-visibility` collision with slots 1–2, `server-portv6`). Corrected
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three stale claims: "the operator has **not created any servers yet**" (two exist), the human test
|
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that implied a started Bedrock server on 19132 is reachable, and the single-server *Runtime state*
|
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section (now a two-row table).
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### What I did NOT verify — read this before acting
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|
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- **That `transport=raknet` fixes it is REASONED, NOT OBSERVED.** It follows from the shipped property
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docs (`Allowed values: "raknet" or "nethernet"`; `server-portv6` "ignored when
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transport=nethernet") and from the absence of any UDP bind under `nethernet`. Editing
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`server.properties` is a write to application state on the PVC, which is an operator action, so I
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did not try it. **Nobody has seen a packet answered on 19132/udp on this cluster.**
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- **No end-to-end LAN test.** I never sent a RakNet unconnected-ping from a LAN host to
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`192.168.2.22:19132`. I did not need to: the same ping fails from `127.0.0.1` inside the pod.
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- **Nothing was applied.** No `kubectl apply/edit/patch/scale`, no `flux reconcile`, no file written
|
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inside the container. The running pod is still `crafty-64f7b6d78-pkpgp` (2/2, 15d, 0 restarts) on
|
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the **pre-`fix/crafty-oauth2-proxy-signin`** spec — that PR is still unmerged.
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- **Who those 26 packets came from is unknown.** Byte/packet counters prove arrival and permission,
|
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not identity. I did not run a live `cilium monitor` or `tcpdump`, so "users were trying and being
|
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ignored" is a strong inference, not a captured flow.
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- **The Java server's reachability was not tested.** `25565` is bound (`tcp6 63DD LISTEN`) and its
|
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datapath frontend is active on both nodes, but no client connected during this session. The TCP
|
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lease being on k3s-prod-3 while the pod is on k3s-prod-1 is `Cluster` working as designed — asserted
|
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from the service table, not from a connection.
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- **The NetherNet side was not explored.** Whether this server is currently joinable *at all* through
|
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Xbox/Friends signalling (its actual transport) is unknown and untested.
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- **Bedrock slots 1 and 2 (19133/19134) have never had a server.** The `enable-lan-visibility`
|
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collision I documented for them is read from the shipped comment, not provoked.
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### Operator actions required (I cannot do any of these)
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|
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1. **Make the Bedrock server speak RakNet.** In Crafty: stop `K3s-Bedrock`, edit
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`/crafty/servers/c5837301-12b1-404e-b50e-70eafb37226b/server.properties` →
|
||||
`transport=raknet`, start it. Then confirm the socket exists before telling anyone it works:
|
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`kubectl --context k3s-prod -n crafty exec <pod> -c crafty -- grep 4ABC /proc/net/udp /proc/net/udp6`
|
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should now show a wildcard bind, and the `raknet_ping` timeout warnings in
|
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`/crafty/logs/commander.log` should stop. **Both checks, not one.**
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2. **Then tell the players how to connect.** Windows/mobile client → **Add Server** →
|
||||
`crafty-mc.home.keithjackson.dev`, port **19132**. It will *not* appear in the LAN/Friends tab, and
|
||||
a Switch/Xbox/PlayStation client cannot reach it at all. If the reported users are on consoles,
|
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step 1 will not help them and the answer is "unsupported without a DNS redirect".
|
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3. **Fix `auto_start` on the new server.** DB row `K3s-Bedrock` has `auto_start=0` **and**
|
||||
`crash_detection=0` — the create-API trap already documented in this repo, live again.
|
||||
`PATCH /api/v2/servers/c5837301-…` setting both true, **and read them back**. Until then the
|
||||
Bedrock server does not survive a pod restart — and merging
|
||||
`fix/crafty-oauth2-proxy-signin` restarts the pod (`strategy: Recreate`, RWO volume), stopping
|
||||
*both* Minecraft servers.
|
||||
4. **Optional, cosmetic:** to stop two nodes ARP-announcing `192.168.2.22`, delete
|
||||
`lease/cilium-l2announce-crafty-crafty-l4-tcp` in `kube-system` and let it re-elect — a 1-in-3
|
||||
chance of landing on k3s-prod-1. Not worth doing: under `Cluster` the split costs nothing but ARP
|
||||
churn, and a redraw is equally random.
|
||||
5. **After step 1, watch for the SNAT/RakNet question (h6 above)** — if a *second* simultaneous player
|
||||
evicts the first, that is the SNAT theory becoming real and it needs its own measured
|
||||
investigation (masquerade port reuse, UDP conntrack), not a guess.
|
||||
|
||||
## 2026-09-29 (later) — Bedrock IS reachable on 19132/udp. The `TRANSPORT TYPE ERROR` banner is advisory, and the last entry's "REASONED, NOT OBSERVED" call has now been OBSERVED — correct
|
||||
|
||||
**Do not read this as overturning the previous entry's recommendation. It confirms it.** What it
|
||||
overturns is the conclusion the operator and I both drew from the server's *reaction* to it.
|
||||
|
||||
### The sequence
|
||||
|
||||
The entry above ended with operator action 1: stop `K3s-Bedrock`, set `transport=raknet`, start it —
|
||||
explicitly flagged **"REASONED, NOT OBSERVED … Nobody has seen a packet answered on 19132/udp on this
|
||||
cluster."** The operator did it. `/crafty/logs/audit.log`, measured:
|
||||
|
||||
21:32:32 issued command stop_server for server K3s-Bedrock
|
||||
21:33:31 Edited file /crafty/servers/c5837301-…/server.properties
|
||||
21:33:58 issued command start_server for server K3s-Bedrock
|
||||
|
||||
BDS then printed, at ERROR level, `================ TRANSPORT TYPE ERROR ===================` /
|
||||
`Your current connection type is not set to NetherNet. In this release, NetherNet is the only supported
|
||||
transport type.` / `Players will not be able to connect to your game without NetherNet.` That was
|
||||
reported to me as *"the server rejected it"*, and I was briefed to treat the shipped property comment
|
||||
(`Allowed values: "raknet" or "nethernet"`) as stale relative to the binary and to write up an
|
||||
architecture finding: that BDS is NetherNet-only, can never bind `19132/udp`, and that the whole
|
||||
`crafty-l4-udp` exposure is therefore inert.
|
||||
|
||||
**That brief was wrong, and so was the inference behind it. The server did not reject anything.**
|
||||
|
||||
### What is actually true (all OBSERVED, 2026-09-29 21:38–21:41)
|
||||
|
||||
- `./bedrock_server` pid **47006** is running, started 21:34 and still up — it printed that banner and
|
||||
carried on. It did not exit and Crafty did not restart it.
|
||||
- It **bound the RakNet sockets**: `/proc/net/udp` `00000000:4ABC` (19132/IPv4) and `/proc/net/udp6`
|
||||
`…:4ABD` (19133/IPv6), both owned by that pid (`/proc/47006/fd/25`, `fd/26` → those inodes). The
|
||||
**TCP** bind on `4ABC` that the last entry measured under nethernet is **gone**.
|
||||
- Crafty's warning changed kind at that exact moment: last `Got timeout while issuing bedrock ping` at
|
||||
**`21:34:04,306`**, first `Bedrock ping returned a string with too few fields` at **`21:34:09,854`**
|
||||
(155 timeout lines, then 86 answered and counting). Per `raknet_ping.py`, `Got timeout` is emitted
|
||||
*only* when `sock.recv` raises `TimeoutError`; `too few fields` is reachable *only after* a `0x1C`
|
||||
Unconnected Pong arrives **and its magic validates**. The listener answers.
|
||||
- **The end-to-end test the last entry admitted it had never run, run:** a RakNet Unconnected Ping from
|
||||
the toolbox on the LAN (host network, off-cluster) to the prod VIP **`192.168.2.22:19132`** returns a
|
||||
139-byte `0x1c` pong in ~12 ms, magic valid:
|
||||
|
||||
MCPE;Dedicated Server;2193;1.26.52;0;10;11676629557768398479;Bedrock level;Survival;1;19132;19133;0;0;0;
|
||||
|
||||
BDS **1.26.52**, protocol 2193, 0/10 players. `:19133` returns the **same** pong from the same
|
||||
`server_guid` (that is `enable-lan-visibility=true`, now observed rather than read off a comment);
|
||||
`:19134` times out, correctly. **A Bedrock player on this LAN can connect right now.**
|
||||
- The vendor's own doc on the PVC, `bedrock_server_how_to.html` (shipped in the same archive as the
|
||||
binary, same mtime 20:52), documents `transport` as *"raknet, nethernet"* and: *"**raknet** — The
|
||||
traditional Bedrock UDP transport. The server listens directly on `server-port` (IPv4) and
|
||||
`server-portv6` (IPv6), and clients connect to that address and port."*
|
||||
- RakNet is still fully compiled in: `strings bedrock_server` yields `RakNetConnector`,
|
||||
`createUniqueRakPeer`, `RakPeerInterface`, and the vendored build path
|
||||
`/mnt/vss/_work/1/s/handheld/src-deps/raknet/raknet/RakNetSocket2.cpp`.
|
||||
|
||||
So `NetherNet is the only supported transport type` is a **support** statement, not a **capability**
|
||||
one. Microsoft declines to support RakNet and ships it working, at ERROR log level, in 1.26.52.
|
||||
|
||||
### Why nethernet could never have worked here anyway — a finding the last entry missed
|
||||
|
||||
The same vendor doc explains the last entry's oddest measurement (19132 bound **TCP**): nethernet
|
||||
*"listens on a single dual-stack **TCP** socket on `server-port` for an HTTP-based signaling handshake,
|
||||
then negotiates a UDP connection with each client."* And this repo exposes **no TCP 19132**:
|
||||
`crafty-l4-tcp` carries 25565-25567 only, and `crafty-allow-ingress` allows `19132 UDP` and not
|
||||
`19132 TCP`. The signaling port was unreachable at the Service layer *and* the policy layer. The
|
||||
server's own `packet-statistics.txt` for that 2293-second nethernet run agrees: `Total Received: 0, 0B`.
|
||||
The 26 packets / 27660 bytes the last entry found on the `19132/UDP` policy map were players' RakNet
|
||||
pings arriving at a port where nethernet had opened no UDP socket. Consistent, and now closed.
|
||||
|
||||
### Where the reasoning failed — the part worth keeping
|
||||
|
||||
The previous entry's reasoning was **sound and its recommendation was right**; it was correctly
|
||||
labelled as unobserved, and the observation vindicated it. The failure was downstream, in reading the
|
||||
server's response:
|
||||
|
||||
1. **An ERROR-level log line was read as a refusal.** It was a deprecation notice. Nothing checked
|
||||
whether the process survived it or what it bound — and both were one command away.
|
||||
2. **"The vendor comment is stale relative to the binary" was asserted from the binary's *complaint*,
|
||||
never from the binary's *behaviour*.** The binary had two other testimonies on disk — the shipped
|
||||
how-to, and its own symbol table — and both said `raknet` works. Neither was consulted.
|
||||
3. The tiebreak between two contradicting vendor statements is never a third piece of prose. It is
|
||||
`/proc/net/udp` and a pong on the wire. That is what settled it, in about four minutes.
|
||||
|
||||
This is CLAUDE.md §2b applied one level further in: don't infer platform state from the repo, **and
|
||||
don't infer application state from the application's own error message.** Query the socket.
|
||||
|
||||
### Decision and recommendation
|
||||
|
||||
**Keep `transport=raknet`. No manifest change.** `service-l4.yaml`, `networkpolicy.yaml` and the
|
||||
`containerPort`s were already shaped for exactly RakNet and are now proven end-to-end rather than
|
||||
assumed. Ranked alternatives, all rejected for today and written up in the README:
|
||||
|
||||
1. **Keep `transport=raknet`** — zero manifest change, works now, vanilla parity, real Bedrock world.
|
||||
2. **GeyserMC + Floodgate** on the existing `homelab` Paper server — also zero manifest change (Geyser
|
||||
itself binds `19132/udp`, so the existing Service is already correct), held in reserve for the day
|
||||
RakNet is genuinely removed. It **cannot run alongside** the live BDS: both want 19132. Cost is that
|
||||
Bedrock players join the **Java** world. Geyser's current Bedrock-version support is
|
||||
**external and unmeasured**.
|
||||
3. **Pin/downgrade BDS** — unnecessary (the current build speaks RakNet) and fragile.
|
||||
4. **PocketMine-MP / Nukkit** — no; loses vanilla parity and world format.
|
||||
5. **Accept NetherNet** — worst option: it needs *more* manifest work than the one that already works
|
||||
(TCP 19132 in `crafty-l4-tcp` **and** in `crafty-allow-ingress`, plus `server-udp-ports` pinned and
|
||||
exposed), and WebRTC media behind a shared VIP and SNAT is unproven here.
|
||||
|
||||
The 19132-19134/UDP exposure **stays** and is **not** inert. That part of the brief is refuted.
|
||||
|
||||
### What changed in this repo
|
||||
|
||||
`platform/crafty/README.md` only — again **no manifest touched**, and this time that is a measured
|
||||
conclusion rather than a cautious one.
|
||||
|
||||
- Replaced *"the transport trap"* with a two-trap section: nethernet hides the UDP socket, and then the
|
||||
`TRANSPORT TYPE ERROR` banner frightens you into reverting the fix. Records the full evidence chain,
|
||||
the vendor how-to quotes, the binary symbols, and the off-cluster pong.
|
||||
- Documented that Crafty's perpetual `too few fields - missing values [None]` warning is the **success**
|
||||
signature, not a failure: BDS 1.26.52's pong has 16 `;`-fields, Crafty 4.10.8's
|
||||
`pingpong_string_fields` knows 14 and wants an empty terminator, gets `'0'`. Cosmetic. The failure
|
||||
signature is the *other* message, `Got timeout`.
|
||||
- Added the ranked options table with each option's manifest consequence, and an *"If RakNet is ever
|
||||
really removed"* section naming Geyser+Floodgate as the migration with the exact PVC/panel steps.
|
||||
- Upgraded the `enable-lan-visibility` note from "read off a comment" to OBSERVED, and **corrected** the
|
||||
claim that `19133` is unreachable — it is reachable, on IPv4, and slot 1 genuinely is occupied.
|
||||
- Corrected the **Game VIP**: the README stated `192.168.1.55` as fact. That is the base/dev value;
|
||||
`clusters/prod/kustomization.yaml` patches `CRAFTY_L4_VIP` to `192.168.2.22`, which is the live
|
||||
`EXTERNAL-IP` on both `crafty-l4-tcp` and `crafty-l4-udp`. Rewrote as the variable plus the measured
|
||||
prod value.
|
||||
- Noted that `transport=raknet` is PVC state Flux cannot restore, and that a recreated or reinstalled
|
||||
Bedrock server silently regresses to the vendor default `nethernet`.
|
||||
- Re-confirmed `K3s-Bedrock` `auto_start=0` / `crash_detection=0` straight out of `crafty.sqlite`.
|
||||
|
||||
### What I did NOT verify — read this before acting
|
||||
|
||||
- **No human Bedrock client has connected.** I proved the RakNet *ping/pong* handshake end-to-end from
|
||||
off-cluster; I did not complete a login, which additionally requires Xbox Live auth
|
||||
(`online-mode=true`) from the client. **UNVERIFIED that a player reaches the world**, and it is the
|
||||
one test only a human with a Minecraft client can run.
|
||||
- **The multi-player SNAT question from the last entry is still open and still untested.** Whether a
|
||||
*second* simultaneous Bedrock player evicts the first (masquerade port reuse / UDP conntrack behind a
|
||||
shared VIP) is unmeasured. One ping proves one flow.
|
||||
- **Whether a console can reach it is still no** — unchanged and still not tested; consoles have no
|
||||
server-address field.
|
||||
- **Geyser is entirely unmeasured here.** Nothing was installed, downloaded, or run. Its Bedrock-version
|
||||
support, its jar names and its config keys as written in the README are **web/documentation-sourced,
|
||||
not observed on this cluster**. Verify before acting on that section.
|
||||
- **Whether Crafty can pin a BDS version is UNVERIFIED** — I did not read its Bedrock installer.
|
||||
- **A web search on this error was attempted and was low-quality** — results largely echoed the error
|
||||
string back. Nothing in the README or this entry rests on it. The load-bearing evidence is all local:
|
||||
`/proc/net/*`, `/proc/47006/fd/*`, `audit.log`, `commander.log`, `raknet_ping.py`, the shipped
|
||||
`bedrock_server_how_to.html`, `strings bedrock_server`, and the pong.
|
||||
- **Whether a future BDS removes RakNet for real is unknowable from here.** Treat the banner as a
|
||||
deprecation notice with an unknown expiry.
|
||||
- **Nothing was applied or written.** No `kubectl apply/edit/patch/scale/delete`, no `flux reconcile`,
|
||||
no write anywhere inside the container — `server.properties` was read, never touched. The running pod
|
||||
is still `crafty-64f7b6d78-pkpgp` (2/2, 15d, 0 restarts). All probes were reads plus outbound UDP
|
||||
pings from the toolbox.
|
||||
- **`fix/crafty-oauth2-proxy-signin` is still unmerged**, so the pod still runs the pre-that-PR spec.
|
||||
|
||||
### Operator actions required
|
||||
|
||||
1. **Nothing to do about the transport.** `transport=raknet` is correct, live, and answering. **Do not
|
||||
revert it because of the `TRANSPORT TYPE ERROR` banner, and do not chase Crafty's `too few fields`
|
||||
warning** — both appear on a fully working server.
|
||||
2. **Get a human to actually join**, from a Windows/mobile client: **Add Server** →
|
||||
`crafty-mc.home.keithjackson.dev`, port **19132**. This is the only remaining unproven step. It will
|
||||
never appear in the LAN/Friends tab; a console cannot reach it at all.
|
||||
3. **Fix `auto_start` — still outstanding, and now more urgent.** `K3s-Bedrock` is still
|
||||
`auto_start=0`, `crash_detection=0`. `PATCH /api/v2/servers/c5837301-12b1-404e-b50e-70eafb37226b`
|
||||
setting both true **and read them back** (the create API silently drops them). Until then the
|
||||
Bedrock server does not survive a pod restart — and merging `fix/crafty-oauth2-proxy-signin`
|
||||
restarts the pod (`strategy: Recreate`, RWO volume), stopping **both** Minecraft servers **and**
|
||||
leaving Bedrock down until someone starts it by hand.
|
||||
4. **Set `enable-lan-visibility=false` on `K3s-Bedrock`** if a second Bedrock server is ever wanted.
|
||||
It currently occupies **both** 19132 and 19133 (measured), so slot 1 is not actually free. LAN
|
||||
discovery cannot work behind the VIP anyway, so nothing is lost.
|
||||
5. **Re-check after any Bedrock server recreate or BDS update:** confirm `transport=raknet` survived,
|
||||
then re-ping. The vendor default is `nethernet`, and the regression is silent.
|
||||
6. **If a second simultaneous player evicts the first**, that is the SNAT/UDP-conntrack theory becoming
|
||||
real; it needs its own measured investigation, not a guess.
|
||||
@@ -32,9 +32,6 @@ render-golden: ## render==golden: canonical render reproduces committed apps/ (n
|
||||
l1: ## L1 rendering checks (no cluster; live now)
|
||||
@"$(CI_DIR)l1.sh"
|
||||
|
||||
approval-policy: ## CI is the approver; sensitive paths still need a human (needs PR_NUMBER + token)
|
||||
@./approval-policy.sh
|
||||
|
||||
gitea-settings: ## Gitea branch protection + runners match infra/gitea/expected-branch-protection.json (SKIPS w/o GITEA_SETTINGS_TOKEN)
|
||||
@./gitea-settings.sh
|
||||
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# ci/approval-policy.sh — the CI/CD pipeline is the approver, EXCEPT for changes that alter
|
||||
# what the pipeline verifies or the security posture it rests on.
|
||||
#
|
||||
# THE POLICY, and why it is shaped this way.
|
||||
#
|
||||
# Operator intent (2026-09-29): "CI/CD pipeline is the end-all-be-all for approval. If the CI
|
||||
# pipeline is not good enough to be trusted for this, then it is not good enough to do its
|
||||
# intended job and needs to be improved. Manual approvers should only be for architecturally or
|
||||
# security relevant changes -- which is essentially the CI pipeline itself and kyverno policies."
|
||||
#
|
||||
# So `required_approvals` on the branch drops to 0 and the GATE decides. That is a real transfer
|
||||
# of authority, and it has exactly one hole: **a change to the gate cannot be gated by the gate.**
|
||||
# A PR that weakens a check would be approved by the weakened check. The same applies to the
|
||||
# admission policies, the Flux wiring that decides what reconciles, the SOPS recipients, and the
|
||||
# RBAC. Those are the "architecturally or security relevant" set, and this stage is what still
|
||||
# requires a human for them.
|
||||
#
|
||||
# The list is data, not code: infra/gitea/approval-policy.json, with a stated reason per entry so
|
||||
# it stays reviewable. Changing that list is itself a sensitive change (infra/gitea/**), so the
|
||||
# policy cannot be widened without a human.
|
||||
#
|
||||
# FAIL-CLOSED, DELIBERATELY DIFFERENT FROM gitea-settings.sh. That stage skips when its token is
|
||||
# missing, because an unwired credential blocking every PR is a lock-out. Here the reverse is
|
||||
# true: if this cannot evaluate, an unreviewed change to the gate itself could merge. A skip is a
|
||||
# BYPASS, not a gap. So: cannot determine -> BLOCK.
|
||||
#
|
||||
# EXIT CODES
|
||||
# 0 no sensitive paths touched (gate alone is sufficient), OR sensitive paths touched and a
|
||||
# non-author APPROVED review is present
|
||||
# 1 sensitive paths touched without such a review, OR the policy could not be evaluated
|
||||
set -euo pipefail
|
||||
CI_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
REPO_ROOT="$(cd "${CI_DIR}/.." && pwd)"
|
||||
# shellcheck disable=SC1091
|
||||
source "${CI_DIR}/lib.sh"
|
||||
|
||||
log "Stage: approval policy (CI approves; humans approve changes to CI)"
|
||||
|
||||
DECL="${REPO_ROOT}/infra/gitea/approval-policy.json"
|
||||
[ -f "$DECL" ] || die "approval policy declaration missing: ${DECL}"
|
||||
require_tool jq
|
||||
require_tool python3
|
||||
|
||||
# Not a PR -> nothing to gate. A push to main is already merged, and direct pushes are refused
|
||||
# by branch protection, so this is genuinely not-applicable rather than a skipped check.
|
||||
EVENT="${GITHUB_EVENT_NAME:-${EVENT_NAME:-}}"
|
||||
PR="${PR_NUMBER:-}"
|
||||
if [ "$EVENT" != "pull_request" ] || [ -z "$PR" ] || [ "$PR" = "null" ]; then
|
||||
ok "not a pull_request event (event='${EVENT:-none}') — approval policy N/A"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
GITEA_URL="${GITEA_URL:-https://gitea.home.keithjackson.dev}"
|
||||
GITEA_REPO="${GITEA_REPO:-Home-Network/home-network-k3s-impl}"
|
||||
TOKEN="${SETTINGS_API_TOKEN:-${GITEA_SETTINGS_TOKEN:-}}"
|
||||
if [ -z "$TOKEN" ]; then
|
||||
err "no SETTINGS_API_TOKEN — cannot read this PR's changed files or its reviews."
|
||||
err " BLOCKING. A skip here would let an unreviewed change to the gate itself merge."
|
||||
summary "- approval-policy: **BLOCKED — cannot evaluate** (no token; a skip here is a bypass)"
|
||||
exit 1
|
||||
fi
|
||||
api() { curl -sS --max-time 20 -H "Authorization: token ${TOKEN}" "$@"; }
|
||||
|
||||
FILES_JSON="$(api "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/pulls/${PR}/files?limit=1000" || true)"
|
||||
PR_JSON="$(api "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/pulls/${PR}" || true)"
|
||||
REVIEWS_JSON="$(api "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/pulls/${PR}/reviews" || true)"
|
||||
for v in FILES_JSON PR_JSON REVIEWS_JSON; do
|
||||
jq -e . >/dev/null 2>&1 <<<"${!v}" || {
|
||||
err "could not read ${v} from Gitea for PR #${PR} — BLOCKING rather than assuming."
|
||||
summary "- approval-policy: **BLOCKED — Gitea unreadable**"
|
||||
exit 1; }
|
||||
done
|
||||
|
||||
AUTHOR="$(jq -r '.user.login // empty' <<<"$PR_JSON")"
|
||||
[ -n "$AUTHOR" ] || { err "could not determine PR author — BLOCKING"; exit 1; }
|
||||
|
||||
# NOTE: the PR file list goes in via an ENV VAR, not a second stdin redirect. `python3 - <<EOF`
|
||||
# already consumes stdin for the script; adding `<<<"$json"` silently wins and the script body is
|
||||
# never read. Caught before shipping, by running it.
|
||||
SENSITIVE="$(FILES_JSON="$FILES_JSON" DECL="$DECL" python3 -c '
|
||||
import json, os, fnmatch
|
||||
decl = json.load(open(os.environ["DECL"]))
|
||||
files = [f.get("filename", "") for f in json.loads(os.environ["FILES_JSON"])]
|
||||
pats = decl["sensitive_paths"]
|
||||
hits = sorted({f for f in files for p in pats
|
||||
if fnmatch.fnmatch(f, p) or (p.endswith("/**") and f.startswith(p[:-2]))})
|
||||
print("\n".join(hits))
|
||||
')"
|
||||
|
||||
if [ -z "$SENSITIVE" ]; then
|
||||
ok "no architecturally/security-relevant paths touched — the GATE is the approver."
|
||||
summary "- approval-policy: **green** (CI approves; no sensitive paths touched)"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
echo " sensitive paths touched:" >&2
|
||||
printf ' %s\n' $SENSITIVE >&2
|
||||
|
||||
APPROVER="$(jq -r --arg a "$AUTHOR" \
|
||||
'[.[] | select(.state == "APPROVED") | select(.user.login != $a) | .user.login] | first // empty' \
|
||||
<<<"$REVIEWS_JSON")"
|
||||
|
||||
if [ -n "$APPROVER" ]; then
|
||||
ok "approved by '${APPROVER}' (author '${AUTHOR}') — sensitive change is human-reviewed."
|
||||
summary "- approval-policy: **green** (sensitive paths approved by \`${APPROVER}\`)"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
err "This PR changes the pipeline or the security posture it rests on, and has NO approving"
|
||||
err " review from anyone other than its author ('${AUTHOR}')."
|
||||
err " A change to the gate cannot be gated by the gate — that is the one thing CI cannot"
|
||||
err " honestly approve for itself. Get a human review, or move the change out of:"
|
||||
printf ' %s\n' $SENSITIVE >&2
|
||||
err " The list lives in infra/gitea/approval-policy.json, with a reason per entry."
|
||||
summary "- approval-policy: **BLOCKED — sensitive paths need a non-author approval**"
|
||||
exit 1
|
||||
-15
@@ -112,7 +112,6 @@ run_stage lint "${CI_DIR}/lint.sh"
|
||||
run_stage l0 "${CI_DIR}/l0.sh"
|
||||
run_stage render-golden "${CI_DIR}/render-golden.sh"
|
||||
run_stage l1 "${CI_DIR}/l1.sh"
|
||||
run_stage approval-policy "${CI_DIR}/approval-policy.sh"
|
||||
run_stage gitea-settings "${CI_DIR}/gitea-settings.sh"
|
||||
run_stage conformance "${CI_DIR}/conformance.sh"
|
||||
|
||||
@@ -190,20 +189,6 @@ case "${OUTCOME[spec-immutability]}" in
|
||||
pass) ok "spec-immutability: green" ;;
|
||||
esac
|
||||
|
||||
# approval-policy: the branch requires NO human approvals (required_approvals: 0) -- the GATE
|
||||
# is the approver, per operator intent. This stage is the single exception: a change to the
|
||||
# pipeline itself, the admission policies, the Flux wiring, the SOPS recipients or the RBAC
|
||||
# cannot honestly be approved BY the thing it changes, so those paths still need a human.
|
||||
#
|
||||
# It never SKIPS -- it exits 0 or 1 only, and blocks when it cannot evaluate. That is the
|
||||
# opposite of gitea-settings' tolerance and it is deliberate: there, a missing credential is a
|
||||
# lock-out; here, a missing credential would let an unreviewed change to the gate merge.
|
||||
case "${OUTCOME[approval-policy]}" in
|
||||
fail) err "approval-policy: a sensitive change lacks a non-author approval -> blocks merge"; BLOCK=1 ;;
|
||||
skip) err "approval-policy: did not run -- it is fail-closed by design, so treat as a block"; BLOCK=1 ;;
|
||||
pass) ok "approval-policy: green" ;;
|
||||
esac
|
||||
|
||||
# gitea-settings: the ONLY check that can see Gitea's own database (branch protection +
|
||||
# runner registration). A FAIL is real drift and always blocks -- that is the whole point.
|
||||
# A SKIP means no token or unreachable Gitea, which is an UNWIRED CREDENTIAL, not a defect
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
{
|
||||
"_intent": "The CI/CD pipeline is the approver. A human approval is required ONLY for changes that alter what the pipeline itself verifies, or the security posture it rests on -- because those are the changes CI cannot honestly gate: a PR that weakens the gate would be approved by the weakened gate.",
|
||||
"_rule": "If a PR touches any sensitive_paths glob, it needs an APPROVED review from someone who is not its author. Everything else merges on a green gate alone.",
|
||||
"_on_failure_to_evaluate": "BLOCK. Unlike gitea-settings, a skip here is a bypass, not a gap.",
|
||||
"sensitive_paths": [
|
||||
"ci/**",
|
||||
".gitea/**",
|
||||
"conformance/**",
|
||||
"clusters/**",
|
||||
"bootstrap/**",
|
||||
"infra/gitea/**",
|
||||
"platform/kyverno/**",
|
||||
"platform-config/kustomization.yaml",
|
||||
".sops.yaml",
|
||||
"**/*.sops.yaml",
|
||||
"**/rbac.yaml",
|
||||
"CLAUDE.md"
|
||||
],
|
||||
"_why_each": {
|
||||
"ci/**, .gitea/**": "the pipeline itself -- the thing doing the approving",
|
||||
"conformance/**": "the tests and the harness; changing them changes what green MEANS",
|
||||
"clusters/**, bootstrap/**": "Flux wiring -- what reconciles, in what order, with what substitution",
|
||||
"infra/gitea/**, platform-config/kustomization.yaml": "branch protection, the drift detector, and the list that decides which admission policies are actually applied",
|
||||
"platform/kyverno/**": "the admission policy engine",
|
||||
".sops.yaml, **/*.sops.yaml, **/rbac.yaml": "encryption recipients, secrets, and cluster authority",
|
||||
"CLAUDE.md": "the delivery contract agents follow"
|
||||
}
|
||||
}
|
||||
+179
-10
@@ -21,7 +21,7 @@ Cilium L2 LoadBalancer (game protocols authenticate players themselves).
|
||||
| PVC subPaths | `servers`→`/crafty/servers`, `backups`→`/crafty/backups`, `logs`→`/crafty/logs`, `import`→`/crafty/import`, `config`→`/crafty/app/config` |
|
||||
| Identity | `runAsUser:1000 runAsGroup:0 fsGroup:0 runAsNonRoot:true` (see below) |
|
||||
| Web host | `crafty.home.keithjackson.dev` → shared Gateway → `crafty` Service :80 → sidecar :4180 → Crafty :8443 |
|
||||
| Game VIP | **192.168.1.55** (Cilium L2 LoadBalancer; `.53`=Gateway, `.54`=unifi, `.55`=crafty) |
|
||||
| Game VIP | `${CRAFTY_L4_VIP}` (Cilium L2 LoadBalancer) — **prod `192.168.2.22`** (live `EXTERNAL-IP`, measured 2026-09-29); base/dev `192.168.1.55` |
|
||||
| Game ports | starter set: **TCP 25565-25567** (Java), **UDP 19132-19134** (Bedrock) |
|
||||
|
||||
### fsGroup / user decision (the seerr lesson, applied)
|
||||
@@ -76,15 +76,16 @@ can't span namespaces). Both are age-encrypted to the repo `sops-age` recipient
|
||||
## Game-port L4 exposure
|
||||
|
||||
The Gateway is L7-HTTPS-only; raw TCP/UDP game ports can't ride it. `service-l4.yaml` exposes them as
|
||||
two `type=LoadBalancer` Services (TCP + UDP) sharing the pinned VIP **192.168.1.55**
|
||||
two `type=LoadBalancer` Services (TCP + UDP) sharing the pinned VIP `${CRAFTY_L4_VIP}` (**prod
|
||||
`192.168.2.22`**)
|
||||
(`lbipam.cilium.io/sharing-key: crafty`), ARP-announced by the existing `default-l2` policy. This path
|
||||
is **NOT auth-gated** — Minecraft Java (Mojang/Microsoft) and Bedrock (Xbox Live) authenticate players
|
||||
themselves. `external-dns` publishes `crafty-mc.home.keithjackson.dev → 192.168.1.55`.
|
||||
themselves. `external-dns` publishes `crafty-mc.home.keithjackson.dev → ${CRAFTY_L4_VIP}`.
|
||||
|
||||
### Adding more game ports (when the operator creates servers)
|
||||
|
||||
The operator has **not created any servers yet**; the starter set covers 3 Java + 3 Bedrock slots. To
|
||||
add capacity:
|
||||
As of 2026-09-29 **two** servers exist (see *Runtime state* below): Java `homelab` on 25565 and
|
||||
Bedrock `K3s-Bedrock` on 19132. The starter set covers 3 Java + 3 Bedrock slots. To add capacity:
|
||||
|
||||
1. In the Crafty UI, create the server and bind it to a NEW port (Java TCP or Bedrock UDP).
|
||||
2. Add that port to the matching Service in `service-l4.yaml` (one
|
||||
@@ -93,6 +94,149 @@ add capacity:
|
||||
4. (Optional) add a `containerPort` in `deployment.yaml` for documentation.
|
||||
5. Commit → Flux reconciles.
|
||||
|
||||
### Bedrock on UDP 19132 — the transport trap, and the ERROR banner that is NOT a refusal (MEASURED on prod 2026-09-29)
|
||||
|
||||
Two traps in sequence. The first hides the UDP socket; the second frightens you into undoing the fix.
|
||||
As of 2026-09-29 21:34 this server is **reachable on `19132/udp` and answering**, measured from
|
||||
off-cluster. Read both traps before changing anything.
|
||||
|
||||
#### Trap 1 — `transport=nethernet` (the shipped default) opens no RakNet UDP listener
|
||||
|
||||
Measured 20:54–21:32 against `K3s-Bedrock` (`c5837301-12b1-404e-b50e-70eafb37226b`, DB
|
||||
`type=minecraft-bedrock`, `server_port=19132`, process `./bedrock_server` alive):
|
||||
|
||||
- `/proc/net/udp` and `/proc/net/udp6` held **no socket on 19132** (`0x4ABC`) at all. Port 19132 was
|
||||
bound as **TCP** (`/proc/net/tcp6`, `…:4ABC`, state `0A`/LISTEN), not UDP.
|
||||
- That is nethernet working as designed, and the **shipped `bedrock_server_how_to.html`** — the
|
||||
vendor's own doc, sitting on the PVC beside the binary — says exactly why: nethernet *"listens on a
|
||||
single dual-stack **TCP** socket on `server-port` for an HTTP-based signaling handshake, then
|
||||
negotiates a UDP connection with each client that carries the gameplay traffic."*
|
||||
- **So nethernet could never have worked here anyway, on two independent counts:** `service-l4.yaml`
|
||||
exposes 19132 **only in the UDP Service** (`crafty-l4-tcp` carries 25565-25567 and nothing else), and
|
||||
`crafty-allow-ingress` allows `19132 UDP` and **not** `19132 TCP`. The signaling port was unreachable
|
||||
at both the Service and the policy layer. The server's own `packet-statistics.txt` for that run
|
||||
agrees: `Total Received: 0, 0B` over 2293 s.
|
||||
- Crafty does not manage this property (`transport` appears nowhere under `/crafty/app/classes/`) and
|
||||
its *only* Bedrock probe is `raknet_ping.py`, so the panel logged `WARNING
|
||||
app.classes.remote_stats.raknet_ping - Got timeout while issuing bedrock ping to 127.0.0.1:19132`
|
||||
every ~5 s — **155 such lines** — against a server it had started successfully.
|
||||
|
||||
#### Trap 2 — under `transport=raknet` this build prints a scary ERROR banner and then works anyway
|
||||
|
||||
The operator set `transport=raknet` at 21:33:31 (`/crafty/logs/audit.log`: `Edited file
|
||||
/crafty/servers/c5837301-…/server.properties`) and started the server at 21:33:58. BDS **1.26.52**
|
||||
printed, at ERROR level:
|
||||
|
||||
```
|
||||
[ERROR] ================ TRANSPORT TYPE ERROR ===================
|
||||
[ERROR] Your current connection type is not set to NetherNet. In this release, NetherNet is the only
|
||||
supported transport type.
|
||||
[ERROR] Players will not be able to connect to your game without NetherNet.
|
||||
[ERROR] To switch, set 'transport=nethernet' in server.properties.
|
||||
```
|
||||
|
||||
**That banner is advisory, not fatal. Do not revert `transport` on seeing it.** Every claim it makes
|
||||
about connectivity was false on this cluster within five seconds of it being printed:
|
||||
|
||||
- The process **kept running** (`./bedrock_server`, pid 47006) and **bound the RakNet sockets**:
|
||||
`/proc/net/udp` `00000000:4ABC` (19132, IPv4) and `/proc/net/udp6` `…:4ABD` (19133, IPv6), both owned
|
||||
by `bedrock_server` — `/proc/47006/fd/25` and `fd/26` → those socket inodes. The earlier **TCP** bind
|
||||
on `4ABC` is **gone**.
|
||||
- Crafty's warning **changed kind** at that instant: last `Got timeout` at `21:34:04,306`, first
|
||||
`Bedrock ping returned a string with too few fields` at `21:34:09,854`. That distinction is
|
||||
load-bearing — read `raknet_ping.py`: `Got timeout` is emitted *only* when `sock.recv` raises
|
||||
`TimeoutError` (nothing came back at all), whereas `too few fields` is reachable *only after* a
|
||||
`0x1C` Unconnected Pong has arrived **and its magic has validated**. The server is answering pings.
|
||||
- **End-to-end, from off-cluster:** a RakNet Unconnected Ping sent from the LAN to the prod VIP
|
||||
`192.168.2.22:19132` returns a 139-byte `0x1c` Unconnected Pong in ~12 ms, magic valid:
|
||||
|
||||
MCPE;Dedicated Server;2193;1.26.52;0;10;11676629557768398479;Bedrock level;Survival;1;19132;19133;0;0;0;
|
||||
|
||||
Edition `MCPE`, protocol `2193`, version **`1.26.52`**, `0/10` players. **Players can reach this
|
||||
server now**, through the VIP, the Service, and the CiliumNetworkPolicy, with no manifest change.
|
||||
- The vendor doc on disk contradicts the banner and matches the observed behaviour. `transport` is
|
||||
documented as *"Allowed values: raknet, nethernet"*, and: *"**raknet** — The traditional Bedrock UDP
|
||||
transport. The server listens directly on `server-port` (IPv4) and `server-portv6` (IPv6), and
|
||||
clients connect to that address and port."* RakNet is also still fully compiled into the binary —
|
||||
`strings bedrock_server` yields `RakNetConnector`, `createUniqueRakPeer`, `RakPeerInterface` and the
|
||||
vendored build path `…/src-deps/raknet/raknet/RakNetSocket2.cpp`.
|
||||
|
||||
So *"NetherNet is the only supported transport type"* is a **support statement, not a capability
|
||||
statement**: Microsoft declines to support RakNet and ships it working. Treat the banner as a
|
||||
deprecation notice with an **unknown expiry** — a future BDS may genuinely remove RakNet, and that is
|
||||
the day this exposure needs GeyserMC (see *If RakNet is ever really removed* below).
|
||||
|
||||
> **The shipped-comment trap, stated plainly.** `server.properties` lists `raknet` as allowed and the
|
||||
> binary logs an ERROR saying it is not supported. Both are the vendor, and they disagree. The tiebreak
|
||||
> is neither prose: it is `/proc/net/udp` and a pong on the wire. Whenever this file says a Bedrock
|
||||
> server is or is not reachable, it is because someone pinged it — not because a comment said so.
|
||||
|
||||
#### The steady-state `too few fields` warning is benign and is now the expected signature
|
||||
|
||||
Crafty will log `Bedrock ping returned a string with too few fields - missing values [None]` every
|
||||
~5 s forever. **That means the ping SUCCEEDED.** BDS 1.26.52's pong carries 16 `;`-separated fields;
|
||||
Crafty 4.10.8's `pingpong_string_fields` table knows 14 and expects the last to be an empty
|
||||
terminator. It instead finds `'0'`, so `last_enumeration` stops at index 12 and the parser reports the
|
||||
one `None` terminator entry as missing. Every field that matters (edition, MOTD, protocol, version
|
||||
name, player count, max players, uuid, game mode, both ports) parsed correctly. **Do not chase this
|
||||
warning.** The failure signature is the *other* message, `Got timeout`.
|
||||
|
||||
#### Decision: `transport=raknet` stays; the 19132-19134/UDP exposure is correct and live
|
||||
|
||||
No manifest change is needed or wanted. `service-l4.yaml`, `networkpolicy.yaml` and the
|
||||
`containerPort`s were already shaped for exactly RakNet, and that shape is now proven end-to-end
|
||||
rather than assumed. The three options that would have required manifest work are all **not
|
||||
recommended** today:
|
||||
|
||||
| Option | Manifest consequence | Verdict |
|
||||
|---|---|---|
|
||||
| **Keep `transport=raknet`** (recommended) | **none** — the existing Service, policy and ports are already correct and now proven | **Take this.** Zero change, works today, vanilla parity, Bedrock clients join a real Bedrock world. |
|
||||
| **GeyserMC + Floodgate** on the `homelab` Paper server | none either (Geyser also binds `19132/udp`), but it would **collide** with the live BDS on 19132 — one of them must move | Hold in reserve. Only worth it if RakNet is really removed, or if you *want* one shared world. Cost: Bedrock players join the **Java** world, not a Bedrock world; Java-only mechanics and some content differ; it is another moving part to patch. |
|
||||
| **Pin/downgrade BDS** to a pre-nethernet release | none | Unnecessary — the *current* build already speaks RakNet. Also fragile: Microsoft removes old BDS downloads, and Crafty's Bedrock installer tracks latest. UNVERIFIED whether Crafty can pin a version at all. |
|
||||
| **A third-party server** (PocketMine-MP, Nukkit) | none | No. Loses vanilla parity and the world format; a large change to solve a problem that is not occurring. |
|
||||
| **Accept NetherNet** | 19132-19134/UDP becomes **inert**; nethernet would instead need **TCP** 19132 added to `crafty-l4-tcp` *and* to `crafty-allow-ingress`, plus `server-udp-ports` pinned and exposed for the negotiated media path | No. Strictly more manifest work than the option that already works, and the WebRTC media path behind a shared VIP and SNAT is unproven here. |
|
||||
|
||||
#### If RakNet is ever really removed
|
||||
|
||||
Then BDS opens no UDP listener and this exposure has nothing to bind to — an architecture problem, not
|
||||
a config one. The migration is **GeyserMC + Floodgate as a plugin on the existing `homelab` Paper
|
||||
server**, because Geyser speaks RakNet on `19132/udp` itself: the VIP, the Service, the policy and the
|
||||
`containerPort`s all stay **byte-for-byte as they are**, and Bedrock clients keep connecting to
|
||||
`crafty-mc.home.keithjackson.dev:19132`. What changes is the world: Bedrock players land in the Java
|
||||
world via Floodgate (no Xbox-authenticated Bedrock account needed on the Java side), the Bedrock server
|
||||
is retired, and `K3s-Bedrock` stops the day Geyser starts — **they cannot share 19132**. Installing it
|
||||
is a PVC write plus a Paper restart, i.e. an **operator action**: drop `Geyser-Spigot.jar` and
|
||||
`floodgate-spigot.jar` into `/crafty/servers/13c7b85d-…/plugins/` and restart `homelab`, then set
|
||||
Geyser's `bedrock.port: 19132` and `clone-remote-port: false` in its generated `config.yml`.
|
||||
Geyser's own Bedrock-version support is **external and unmeasured here** — check that it supports the
|
||||
Bedrock client version in use before committing.
|
||||
|
||||
### Bedrock realities that are NOT platform defects but present identically
|
||||
|
||||
- **LAN / Friends-tab discovery can never work here.** Bedrock discovery is a UDP broadcast on 19132
|
||||
inside one L2 segment; this server sits behind a LoadBalancer VIP (and SNAT), not on the LAN, so it
|
||||
will **never** appear in a client's Friends/LAN list. Players must use **Add Server** and type the
|
||||
address and port by hand: `crafty-mc.home.keithjackson.dev` (or the VIP) with port **19132**.
|
||||
`external-dns` publishes that name from the **-tcp** Service, so it resolves to the shared VIP and
|
||||
is correct for Bedrock too — only the port differs from Java's 25565.
|
||||
- **Consoles cannot reach this at all.** Switch/Xbox/PlayStation Bedrock clients have no
|
||||
arbitrary-server-address field; only Windows/mobile/Fire do. Reaching it from a console needs a DNS
|
||||
redirect of a featured-server hostname, which is out of scope for `service-l4.yaml`.
|
||||
- **`enable-lan-visibility=true` (the shipped default) collides with Bedrock slots 1 and 2 — now
|
||||
OBSERVED, not merely documented.** Under `transport=raknet` it makes a server bind the **default**
|
||||
ports 19132 *and* 19133 even when `server-port`/`server-portv6` say otherwise; the shipped
|
||||
`bedrock_server_how_to.html` says so, and on 2026-09-29 a RakNet ping to
|
||||
`192.168.2.22:19133` returned **the same pong, from the same `server_guid`, as `:19132`** — one
|
||||
server occupying two of the three Bedrock slots. `:19134` correctly timed out. So a second Bedrock
|
||||
server put on 19133 will fight the first. Set `enable-lan-visibility=false` on every Bedrock server
|
||||
after the first; LAN discovery cannot work here anyway (above).
|
||||
- **`server-portv6` is the IPv6 listener and is not exposed; `19133` is nonetheless in use.**
|
||||
`service-l4.yaml` is IPv4 single-stack, so the *IPv6* socket `…:4ABD` that BDS opens for
|
||||
`server-portv6=19133` is unreachable from the LAN. But because `enable-lan-visibility=true` (above)
|
||||
the server *also* answers on **IPv4 19133**, which the UDP Service does expose — measured. So
|
||||
`19133` in `server.properties` genuinely does mean "slot 1 is taken", contrary to what this file
|
||||
previously said.
|
||||
|
||||
## Policies
|
||||
|
||||
`namespace.yaml` sets only `gateway-access=shared` (platform namespace, like headlamp/homepage), so
|
||||
@@ -114,14 +258,35 @@ Gateway VIP). The sidecar→Crafty hop is pod-local (`127.0.0.1`) and not subjec
|
||||
local admin. A **non-platform-admins** user → **403** (authenticated but not authorized).
|
||||
2. **Pod health / fsGroup:** `kubectl -n crafty get pod` Ready 2/2; Crafty writes its DB under
|
||||
`/crafty/app/config` and `/crafty/servers` without EACCES.
|
||||
3. **Server-create + game reach:** in the Crafty UI create a Java server bound to `25565`; start it;
|
||||
connect a Minecraft client to `crafty-mc.home.keithjackson.dev:25565` (or `192.168.1.55:25565`)
|
||||
from the LAN and confirm the world loads. (Bedrock: a server on `19132/udp` reached at the VIP.)
|
||||
3. **Server-create + game reach (Java):** in the Crafty UI create a Java server bound to `25565`;
|
||||
start it; connect a Minecraft client to `crafty-mc.home.keithjackson.dev:25565` (or
|
||||
`192.168.2.22:25565`) from the LAN and confirm the world loads.
|
||||
4. **Server-create + game reach (Bedrock):** creating and starting the server is **not sufficient**.
|
||||
Check, in this order (see *the transport trap* above): `transport=raknet` in `server.properties`;
|
||||
a live **UDP** listener (`grep 4ABC /proc/net/udp /proc/net/udp6` → a wildcard bind); and a real
|
||||
pong from off-cluster. **Ignore the `TRANSPORT TYPE ERROR` banner in the console and ignore
|
||||
Crafty's `too few fields` warning — both appear on a fully working server.** The authoritative
|
||||
test is a RakNet Unconnected Ping to `192.168.2.22:19132` returning a `0x1c` packet whose MOTD
|
||||
string starts `MCPE;`. Then **Add Server** by hand in a Windows/mobile client at
|
||||
`crafty-mc.home.keithjackson.dev` port `19132`. It will never show up in the LAN/Friends tab, and a
|
||||
console cannot reach it.
|
||||
|
||||
## Runtime state: the servers themselves are NOT in git
|
||||
|
||||
As of 2026-09-14 one Java server exists — **"homelab"**, Paper 26.2, TCP 25565, 2 GiB heap, autostart
|
||||
on, UUID `13c7b85d-00bb-4a58-8c86-2433ca47891c`. It was created through Crafty's v2 API, and **Mojang's
|
||||
As of 2026-09-29 **two** servers exist (both measured live, `select * from servers`):
|
||||
|
||||
| Name | Type | Port | UUID | `auto_start` |
|
||||
|---|---|---|---|---|
|
||||
| `homelab` | `minecraft-java` (Paper 26.2, 2 GiB heap) | TCP 25565 | `13c7b85d-00bb-4a58-8c86-2433ca47891c` | **1** |
|
||||
| `K3s-Bedrock` | `minecraft-bedrock` | UDP 19132 | `c5837301-12b1-404e-b50e-70eafb37226b` | **0** ⚠ |
|
||||
|
||||
`K3s-Bedrock` was created 2026-09-29 20:51 and **still** has `auto_start=0` **and**
|
||||
`crash_detection=0` — re-measured 2026-09-29 21:41 straight out of `crafty.sqlite` (read-only), so the
|
||||
create-API trap documented at the bottom of this file is still live and still unfixed. **It will not
|
||||
come back after a pod restart**, and merging any change to `deployment.yaml` restarts the pod
|
||||
(`strategy: Recreate`). PATCH both to true and read them back.
|
||||
|
||||
`homelab` was created through Crafty's v2 API, and **Mojang's
|
||||
EULA (<https://aka.ms/MinecraftEULA>) was accepted on the operator's behalf** to let it start; see the
|
||||
DECISIONS-LOG entry of that date.
|
||||
|
||||
@@ -132,6 +297,10 @@ application state on the `crafty-data` Longhorn PVC, in two places, and **Flux c
|
||||
heap sizes, `auto_start` / `crash_detection`.
|
||||
- `/crafty/servers/<uuid>/` (`servers` subPath) — `paper.jar`, `eula.txt`, `server.properties`, and
|
||||
**the generated world**. The jar is re-downloadable; the world is not.
|
||||
**`transport=raknet` lives here too.** It is the one setting that makes Bedrock reachable at all (see
|
||||
*the transport trap*), it is not in git, Flux cannot restore it, and a freshly created or reinstalled
|
||||
Bedrock server gets the vendor default `transport=nethernet` back — i.e. it silently regresses to
|
||||
"nothing bound on 19132/udp". Re-apply and re-ping after any Bedrock server recreate or BDS update.
|
||||
|
||||
So a rebuild from git alone yields a healthy but **empty** Crafty with nothing listening on 25565.
|
||||
Recreating a server by hand means: create it in the UI or API, accept the EULA again, and PATCH
|
||||
|
||||
Reference in new issue
Block a user